• Video games and Kahoot! as cognitive gamifiers in compulsory social isolation 

      Holguin Alvarez, Jhon Alexander; Taxa, Fernanda; Tortora, Evandro; Alanya Beltran, Joel; Panduro Ramírez, Jaidy; Soto Hidalgo, Cinthya (Universidad César Vallejo, 2020)
      Acceso abierto
      Current educational gamifiers are based on the application of semi-formal and non-formal platforms to lead to more flexible learning in the current pandemic context. Given this, we propose the objective of investigating ...